At least 3 years of professional experience with games UI/UX A proven track record of design and implementation in video games Excellent understanding of modern user experience theory and practices in games, including player flow through menus, HUD design, control mapping, methods of player feedback and accessibility Excellent documentation, communication, interpersonal and organizational skills An ability to maintain focus and self-motivation towards the current project goals Ability to work in tight deadlines and in a high stress environment Enthusiastic, positive, team-oriented Desired Skills An understanding of core player mechanics, and familiarity of how gamepad, keyboard and mouse, aiming, and camera systems work. Have shipped a AAA title, with a preference towards Unreal technology and first-person shooters. Co-op and/or Online Multiplayer experience. Experience with the certification and shipping process on modern consoles. Review documentation from design teams to confirm that proposed features have appropriate feedback called out that fits within the vision of the UI. Facilitate implementation by providing the UI team with designs and reference material as needed Work closely with the UI and design teams throughout implementation to make sure that the overall experience is polished Help collate testing criteria for UI playtests and assist in turning feedback into actionable items as needed Provide input to systems, content and the UI leads on points of friction within the game and monitor the implementation of solutions Assist the Lead UX designer as needed in fine-tuning and polishing controls, aiming, and areas that pertain to game feel