5+ years of industry experience with a Resume and Demo Reel to review Autodesk Maya expertise Enthusiastic, positive, team-oriented; must have the ability to interact and collaborate with all departments and disciplines Understanding of animation production techniques and processes Good technical knowledge of UE4 or other game engines Experience with task tracking software such as JIRA Experience with Character Rigging and Mel / Python Scripting (Maya) Experience with UE4 Blueprint Experience with 3DS Max Experience with version control systems (Perforce, Subversion, Git, etc.) Create blockings, placeholders, and fully polished keyframe animations Clean and polish motion capture data with high fidelity Ensure animations delivered reach the project’s quality expectations Prioritize tasks and meet deadlines Participate in team planning meetings Actively contribute to team meetings, team post-mortems, and other team exercises Remain flexible regarding shifting production priorities Create high-quality cinematic animations Work in JIRA to provide status updates and show task progress Assist in motion capture direction or shoots