Must have at least 3+ years’ experience as a Producer or Associate Producer leading teams to ship titles. Current awareness of the video game market and trends. Must have held a production or leadership position for the majority of a project’s lifecycle, including a product launch. Excellent verbal and written communication skills with a high level of emotional intelligence. Must thoroughly understand the process behind cross-discipline collaboration and development-driven production. Able to work well in a fast-paced team environment and simultaneously manage multiple competing priorities. Ability to create project plans & monitor the progress of department milestones and individual tasks within those plans. Excellent organizational skills, detail-oriented, and can multi-task under pressure Project management & visualization skill with JIRA, Microsoft Project, Hansoft, or other project management software. Experience working with mobile games, GaaS games, and/or F2P models Previous experience in Live Operations production Previous experience working with remote development teams Proactively create, maintain, and enforce project plans with which contain all key milestones and associated deliverables in conjunction with production staff and project leads. Collaborate with discipline leads and cross-studio staff to create and manage the project schedule & ensure the schedule is aligned with product goals. Ensure that critical path items, such as submission, localization, and QA-related responsibilities are unblocked and well-executed. Support the Studio leadership and contribute to strategic short and long-term planning, development status, and decision-making for the project. Work with business & finance leadership to review project budgets.