At least 5 years experience as a UI artist in the video game industry Extensive knowledge of graphic design and interaction design concepts Have delivered at least three cross-platform titles Proficiency in Photoshop, Illustrator, and other related software Demonstrated ability to solve complex problems and iterate quickly Excellent organizational, documentation, communication, and interpersonal skills Ability to work under tight deadlines Ability to generate and receive constructive feedback and work as a team member Excellent leadership and interpersonal skills Enthusiastic, positive, team-oriented. Manage the team dedicated to the realization of the user interface (UI) of a AAA game Establish a production plan that will be used by the teams and that can guide the setting of priorities Participate in the visual design and vision of the UI Work collaboratively with UI programmers to implement strong and consistent UI language in the engine Collaborate with other department heads to ensure the feasibility and quality of the UI Use user test results to refine UI understanding and effectiveness Stay up to date on new trends and industry innovations in UI