Multiple shipped AAA titles, preferably with some Unreal Engine experience Prior leadership, directorship, or team management experience on a AAA project Prior mission or narrative design experience in a shipped AAA project Familiarity and understanding of the Borderlands franchise and core mission mechanics Deep understanding of modern AAA games and their narrative mechanics Lead a team of mission designers, overseeing the creative and technical implementation of missions across a AAA FPS game Work closely with the Narrative Team and Creative Director to build out core narrative tent poles make sure players experience memorable stories with meaningful player engagement Work with tools developers to build and iterate tools and processes that allow the team to rapidly create amazing missions quickly Coordinate with other Worldbuilding Team leads and producers to produce content on schedule and to a high standard of quality Coordinate with the Lead Mission Designer and Lead Writer to make sure missions are meeting narrative and technical goals Assist the Managing Director of Design with recruiting, hiring, and onboarding new Mission Designers Provide feedback, mentorship, and coaching to the Mission Design team Through it all, a Lead Mission Designer is expected to maintain a positive team environment, foster trust, and encourage positive, healthy behavior for their team. All leads at Gearbox are expected to contribute to building a company culture around creativity, profit, and happiness that attracts the best industry talent while also providing opportunities for new hires just starting in the industry. This role is based out of our Frisco, TX office, but we can consider certain applicants for remote work within the United States. Applicants who wish to work remotely should discuss their preferred location with Gearbox Recruiting.