3+ years of leadership experience as Lead Programmer, Senior Engineer, or Associate Technical Director at a video game studio or publisher 3+ years software development experience Shipped at least two AAA titles (console, PC, or mobile) Experience identifying and assisting external teams Proficiency in multiple programming languages and operating system environments Expert knowledge in one or more major functional areas of game development and publishing: Audio Graphics Gameplay Engine Systems Tools and Pipeline Release Engineering Backend and cloud services Online / Multiplayer gameplay Efficiently support project team’s day to day, helping to identify technical risks/issues and guide them throughout the development process Oversight on the construction of a diverse portfolio of games, assisting various teams from development, publishing and production Help define and review external milestone deliverables Work with production staff and other leads to establish engineering goals and subsequent schedule requirements across multiple disciplines of programming and technology to keep projects on time and on budget Provide feedback for titles in all stages of development, from inception to release Identify opportunities for improvements in processes/tools, and direct implementation of these initiatives with the goal of improving game quality, team efficiency, and fostering a positive work atmosphere Maintain communications with all team members, team leads and executive management Gearbox is looking for a technical leader to join our high-caliber publishing team. In this role, you will help multiple external teams bring their vision to audiences worldwide. The ideal candidate has experience working in the development trenches in direct or indirect leadership roles and is familiar with all aspects of game development and publishing-related responsibilities. You will be expected to communicate with varying roles and teams with a high degree of emotional intelligence. The right fit will deliver world-class entertainment experiences by working across the publishing and game teams to help find effective solutions to challenging problems.