Have a good general art culture; 10+ years of experience as an Artist or Art Director in the video game industry; Have delivered at least 4 multiplatform titles; Ability to express ideas and provide constructive criticism; Managerial skills; Mastery of video game art production techniques; Demonstrated ability to solve complex problems. (resourceful) Excellent leadership and interpersonal skills; Enthusiastic, positive, team-oriented spirit. Work collaboratively with the project managers to define the vision for the game; Develop the visual style (tone, mood, locations, characters, etc.) with the concept artists and 3d art teams; Create the visual style guide for the game ("Mood boards", references and descriptions); Coordinate and supervise the art team during production; Maintain the balance between the artistic vision, the game vision and the technical feasibility; Review the visual content of the game and provide feedback to achieve the desired quality; Collaborate with other project team leaders in all stages of development; Actively participate in recruiment to build the art team; Interfacing with external partners related to the project (sub-contractors, publishers, media, etc.)